Start playing with the Play button in Control panel:
You can move in the event list as you want during playing. Use the previous, next, first and last buttons in Play controls panel, or use mouse click on table rows.
Playing speed can be set with a slider in Play controls panel. New speed will be applied on next played event. Current animation wil finish in the original speed.
You can play events sequentially (one by one). This mode will give you time to observe events. Duration of the animation depends on speed and cable delay.
Events can be allso played in recieved times (timestamps). In this mode the animation duration depends on speed and cable delay, but there could be more animations at a time because they were recieved in short time intervals.
In Realtime mode packets are both recieved and played. Events are played immediately when they are recieved. In this mode the duration of animation depends on speed and cable delay. On the next image the realtime button is marked:
Server sometimes make some packet disappear on purpose. Those events are captured too. On the next image you can see those events in the event table.
You can see animation of the lost pakcet on next screenshot:
Animation can look like this:
In application Properties you can change the packet image
Next part of this tutorial is: Save / Load event list.