Tutorial 2: Simulator mode


Event playing

Playing captured events

Start playing with the Play button in Control panel:

Moving in the event list while playing

You can move in the event list as you want during playing. Use the previous, next, first and last buttons in Play controls panel, or use mouse click on table rows.

Speed setting

Playing speed can be set with a slider in Play controls panel. New speed will be applied on next played event. Current animation wil finish in the original speed.

Sequential playing

You can play events sequentially (one by one). This mode will give you time to observe events. Duration of the animation depends on speed and cable delay.

Playing by timestamps

Events can be allso played in recieved times (timestamps). In this mode the animation duration depends on speed and cable delay, but there could be more animations at a time because they were recieved in short time intervals.

Realtime mode

In Realtime mode packets are both recieved and played. Events are played immediately when they are recieved. In this mode the duration of animation depends on speed and cable delay. On the next image the realtime button is marked:

Capturing lost packets

Server sometimes make some packet disappear on purpose. Those events are captured too. On the next image you can see those events in the event table.

Screenshot of animation with lost packet

You can see animation of the lost pakcet on next screenshot:

Screenshot of animation

Animation can look like this:

Changing the packet image

In application Properties you can change the packet image

Next part of this tutorial is: Save / Load event list.